
Tinta Run
First days of pastry for Arty. Phinea law requires learning a real trade to become a good citizen. Only, at 16, the boy dreams of something bigger. In front of his tyrannical master, strange and powerful abilities emerge. Arty would he be the heir of Tinta, this magic energy that governs any law on Phinea? To unravel the secret of his powers, the young man will have to embark on a frantic race for his freedom, face brave inhabitants who only attack in groups, ride without any spare pants, get together with a fountain and manage to dodge his mother. Will he become one of these legendary Tinters who make the law?
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